Isla

This project represents the first time I've created every element in a 3D scene in over 15 years. I used the ruse of testing the end-to-end Adobe Substance 3D pipeline, but in reality, I just needed to break through my mental block that I “stink at modeling.” The block isn’t completely removed but I am super happy with these results and ready to try again :)

Modeled in Substance3D Modeler
Texturing in Substance3D Painter
Lighting & Rendering in Substance3D Stager
Final Compositing in Adobe Photoshop

A huge thank you to Rich Gemmell for letting me use his incredible illustrations as inspiration for this piece.

Next
Next

Glass Gem Corn